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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games in Poland - Q2 2022 Performance

Explore the performance trends of the top 5 high fantasy games in Poland during Q2 2022, with insights into weekly downloads, revenue, and active users.

Top 5 High Fantasy Games in Poland - Q2 2022 Performance

The second quarter of 2022 saw interesting trends in the high fantasy game segment in Poland. Here’s a detailed look at the performance of the top 5 high fantasy games on a unified platform, based on data from Sensor Tower.

Coin Master from Moon Active demonstrated strong performance in both revenue and user engagement. Weekly revenue saw a consistent upward trend, starting at around $197.7K at the end of March and peaking at approximately $340.3K by the end of June. Weekly downloads, however, experienced a decline, beginning at about 96.6K and dropping to 35.5K towards the end of the quarter. Active users also decreased steadily from 91.2K in late March to 163.7K by the end of June.

Diablo Immortal by Blizzard Entertainment saw a significant spike in its release week, with weekly revenue reaching $128.1K and downloads peaking at 160.1K. However, both metrics showed a decline over the month of June, with revenue settling at around $90.2K and downloads at 18.9K by the end of the quarter. Active users also followed a downward trend, starting at 143K and dropping to 67.7K.

Lords Mobile: Kingdom Wars from IGG.COM experienced fluctuations in revenue, peaking at $38.3K in early April and ending the quarter at $28K. Weekly downloads began at 22.1K at the end of March and decreased to 8K by late June. Active users showed a gradual decline from 49.3K to 37.5K over the same period.

Clash Royale by Supercell maintained a fairly stable revenue stream, with peaks at $25.4K in early April and $24.8K in early June. Downloads were relatively steady, starting at 13.8K and ending at 7.7K. Active users remained high throughout the quarter, beginning at 915.3K and ending at 668K.

Lastly, Rush Royale: Tower Defense TD from MY.GAMES B.V. saw modest revenue, peaking at $10.8K in mid-April and settling at $6.4K by the end of June. Downloads showed some fluctuation, peaking at 12.9K in early May and ending at 8K. Active users remained relatively stable, starting at 49.7K and finishing at 56.4K.

For more comprehensive insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022